A downloadable asset pack

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The Holomind PSX Industrial Pack has (for now), 5 assets, with 2 dynamic assets, totaling 16 variations. The models are in .fbx and textures in .jpg.

Note: This package do not include the shaders used in the screenshots and videos, but was fully tested with the HauntedPSX Render Pipeline.

Asset list:

  • Warehouse (with separated objects for the door);
  • Air Conditioner (with separated objects for the fan and 4 variations possible);
  • Barrel (with open and exploded variants);
  • Container (with 2 variations);
  • Tyre;

There are textures in 32x32, 128x128, 256x256 and 512x512. 

All files in this asset can be used in any way as long are not sold as separate assets or models. Feel free to credit us: Holomind Studios.

This pack is actually in active development, so feel free to give us suggestions of props you would like to be added here.

License:

PSX Industrial Pack by Holomind

PSX Industrial Pack is licensed under a Creative Commons Attribution 4.0 International License.

You should have received a copy of the license along with this work. If not, see https://creativecommons.org/licenses/by/4.0/


Updated 2 days ago
StatusIn development
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHolomind
Tags3D, Asset Pack, FBX, haunted, industrial, pixelated, PSX (PlayStation), Retro

Download

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Click download now to get access to the following files:

Holomind PSX Industrial Pack.zip 480 kB

Comments

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(+1)

Would you be willing to license these under a Creative Commons license?

Hi! Yeah, I have no problem with that. I will change the license today. Thanks for the comment.

(+1)

Thanks for the assets, planning to use it on one of my next game :D
Suggestion to add fence, road block, and radio tower.
Hope you can consider exporting to .glb format too (popular format for Godot)

(1 edit) (+1)

Hello!

Thank you so much for your kind words and for choosing my assets for your next game! 😊

I really appreciate your suggestions. I will definitely add that. Additionally, I'll make sure to export the assets in the .glb format too.

I'm planning to release an update with these new items and the .glb format til July 12th.